Artwork implemented into a card game from a final project in the span of 10 weeks for Visual Communication and Interactive Design class, September-December 2019.
Logo for the card game "Food Digger"
Card backs sheet for all 90 cards
One of the front side sheets that include some of the food elements in game
Final design for the spinners that respresent each player's "fullness"
Final design for the cover and back of the rule book